Scene fades in with the camera panning over a broken piece of the bridge. Camera then pans down to reveal Snow lifting Gadot up a little and then slapping his face to wake up his friend.
Snow: Come on. Come on!
Gadot awakens and touches his left shoulder. It seemed like it was in pain or at least mildly injured. Snow rises to his feet. Gadot finally looks around him and sees the many bodies of both PSICOM soldiers and resistance fighters.
Gadot: (worriedly) What about the others?
Snow glances back at him but then looks away.
Gadot: They didn't die! They couldn't have died!
Snow: Of course not.
Gadot rises to his feet and rolls his left shoulder, making it pop and crack. He then notices that something is off about Snow.
Snow: Hey, get a grip, man! (facial view of Gadot's face) What's wrong with you?
Camera angle changes to an overhead shot of Gadot and Snow. Snow walks forward a few steps.
Snow Villiers |
Snow: (lowly) 'Get him home...' Get who home?
An explosion garners their attention as something crashed into a distant building. The something in question looks to be the moving bridge that Sazh and Lightning had used earlier. It begins to fall.
Gadot: Toss me that.
Snow walks over to a gun on the ground nearby and picks it up with both hands.
Snow: (tosses it to Gadot) Catch.
Gadot takes a step back then points the weapon at Snow. Snow turned hastily.
Fear is an illusion. |
Snow: What are you doing?
Gadot: So what are you afraid of, huh? You're supposed to be the hero. (smirks and rests the weapon on his right shoulder) She's waiting there, ain't she? (gesturing to the nearby vestige) Your lovely bride-to-be.
Camera angle changes so that the Vestige is now in the background behind Gadot and Snow.
Gadot: Isn't about time you picked her up?
Shock Trooper of NORA |
Snow looks at the vestige then nods, a smile coming to his face.
Snow: Yeah.
Snow hears the sounds of velocycles from nearby and goes to check it out. Gadot kneels down by some rubble while Snow stands behind him as a few flying cycles come to land nearby.
Snow: (comes out from behind the rubble) There's our ride.
Gadot: (starts laughing before he rises to his feet) Now you're talking.
Scene fades to black.
(Insert gameplay - Treasure sphere directly in front and Save Station on the opposite side of the treasure sphere)
Snow (auto) How could they?
Gadot (auto) Stop that sulkin' and get your game face on!
Snow (auto) Standing there ain't gonna stop us!
(Insert gameplay - head up the stairs then down, Treasure Sphere directly to the right)
Snow: There they are!
Scene fades in to show Snow kneeling behind a crate and peeking around the corner at the soldiers.
Soldier: I want every weapon ready to fire. Stay sharp.
Camera angle to just behind Gadot, who is standing behind the crate.
Snow: (looks to his friend) All right, on my go.
Gadot: (nods) Right.
Snow holds up his left hand and counts down from three.
Snow: (at zero) Go!
I'm good at my job. |
Gadot rushes out from behind the crate with a battle cry and starts firing his weapon like a mad man. He takes down two soldiers before Snow stands up and rushes in, Gadot following in his wake.
(Insert gameplay)
Scene fades in. Gadot is sitting in one of the velocyles as the camera pans across.
Gadot: That's a sad sound.
Camera angle changes to a side view as it zooms out.
Gadot: Where's the soul?
Snow sits down in another velocycle with a sigh. He then leans out to look up at the Vestige. Scene switches to a different side view as Gadot presses as switch above him.
Gadot: Okay.
Snow: (garnering his friend's attention) Hey, Gadot...
Gadot: (glances over at Snow) Yeah?
Snow: If you don't know who you've got to save, you just protect them all, right?
Gadot: Something on your mind? (looks back front) You've got plenty of time for thinking on the way... (camera angle switches to a facial view of Snow)...Hero.
Snow: (nods) Yeah.
Gadot: (nods)
The duo turn the velocyles around.
Gadot: Ready...(they look at each other) Go!
The velocyles speed forward, narrowly missing some crates before soaring into the sky.
Scene fades to black.
End Scene/Gameplay
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